A Tauren Warrior protecting his land with a mace in hand.

Thursday, June 30, 2011

4.2 Arms Spec

Here is my current spec for PvE Arms (31/7/3).

As you can see from above I placed my 2 point required ot move into tier 3 of the arms tree in Blitz instead of what some people like to do and put them into Second Wind, after that the Arms tree is pretty much cookie cutter and their isnt much room for play unless you want to drop Bladestorm (which I use to much to drop as part of my rotation).

In the Fury tree some people like to take 2/3 or 3/3 in Bloodcraze but a prefer 2/2 in Execute (yes haste is bad but its a DPS increase over a heal), now that being said I have toyed with the idea of going to 2/2 in Blood and Thunder, especially after facing Beth'tilac which is an insane AOE fight, so adding it just for Firelands trash and that fight may be worth trying out (I'll let you guys know how it works out).

In the Prot tree for now I have 3 points in Incite which is nice a nice talent to have especially since Heroic Strike should be apart of you rotation. And as I said in the Fury section I may experiment with points in Blood and Thunder.

Wednesday, June 29, 2011

4.1 Retrospective

At the beginning of 4.1 I had no second thoughts about going Fury, however the middle parts of 4.1 I debated going back to Fury which at 1 point I was top Fury warrior in my guild during BC, however the class had changed so much and Arms wasn't tediously boring anymore. However before getting equal gear as the Fury warriors in my guild it was hard being rage starved and seeing a 2-3k DPS difference between me and the Fury warriors.

And then the gear came and I refined my "rotation" and my DPS was on par with Fury warriors during my average raid night focus. And on good nights I was top warrior and sometimes 1,2, or 3 in DPS.

4.1 also saw my first ever profession change which was a big Gold decision I was dropping my slightly profitable mining (more used to subsidize my Warriors Blacksmithing and my Paladins Engineering), for a fun and slightly useful Engineering. My warrior was my only maxed Miner so my level 15 Rogue has some work to do in order to help my Warrior with mats.

Overall 4.1 was a little difficult to itemize for with the amount of Haste and Expertise that was on Warrior T11. I manged to forge off enough expertise to not waste any and was always within +/- .20 of the hit cap, however it was hard to replace items and with BiS drops and not screw everything up so it was a balancing act of enchant, gems, and reforging.

The hard thing about being in guild that has only Fury warriors in it is that when a piece of gear drops that isn't good for them but is for me they start to vocalize their disagreeing opinion to the guild officers which in turn leads to me explaining why I roll or bid DKP on items that no other Warrior wants, and that DKs or Paladins and in a recent case Tanks value more then Fury.

In a later post I will go into stats and weights of those for Arms and Fury and maybe even throw in a little DK and Ret stat weights in there.


Hello everyone my name is Sundevils I play on the Deathwing realm in one of the few guilds remaining that outs 25 man progression ahead of 10. During Wrath of the Lich King I took a break from my warrior to play a Holy Paladin which was short lived in Uldum and half way through I was DPSing again as Retribution till the end of WotLK.

When Cataclysm was released I decided to go back to my main and play this expansion as Arms. I leveled to 70 as Arms before going Protection for most of Burning Crusades and then going Fury in Black Temple.

This blog will be about my trials of being an Arms Warrior in a Fury World, and for the most part succeeding.